DEVLOG

Follow the development of Valdorian — art decisions, engineering choices, and the slow construction of a world.

[ HOSTED ON TETRARK STUDIOS ]

The full development log for Valdorian lives on tetrarkstudios.com/blog. Below you'll find a preview of the latest posts — click any entry to read the full article on the Tetrark Studios platform.

Recent Entries

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DEVLOG #01 — ANNOUNCEMENT

The World of Valdorian

We share the very beginning of the Valdorian project. The world, the visual direction, the core mechanics and what we're building toward. A first look at the kingdom and the development philosophy behind every decision.

Read on Tetrark Studios
ART

Pixel Art Pipeline:
Tools & Process

A deep breakdown of the art workflow — from initial sketch to tile-ready sprite. Every tool, every decision, documented.

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ENGINEERING

Engine Choice:
Why We Build on Unity

The reasoning behind every technology decision powering Valdorian — engine, tools, pipelines and lessons learned.

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All posts live on Tetrark Studios

Valdorian is developed under the Tetrark Studios umbrella. Every devlog entry, every behind-the-scenes update and every announcement is published on their platform.